PM SpaceShooter
Playmaker Spaceship project
This project is based on a Youtube tutorial by Hutong Games. This tutorial series shows how to programme a classic space shooter in Unity and Playmaker. I have reprogrammed the tutorial and made a few changes. This project is certainly not perfect, but it's not supposed to be. It should show newcomers how to easily create a game with Playmaker. I would also set the experience level to beginner, as the FSMs are very simple and the steps are easy to follow.
The tutorial can be viewed at the following website:
Download
Install instructions
This project is based on Unity (version 6000.0.30f1 and up) and Playmaker.
The project was created with the URP render pipeline (universal 2D core srp).
- Install Playmaker
- After installing, install the Ecosystem from the website from Hutonggames.
https://hutonggames.fogbugz.com/default.asp?W714
- Add Text Mesh Pro 2022 from the Ecosystem
Menu / Playmaker / Addons / Ecosystem / Ecosystem Browser
Search textmeshpro
- Install TextMeshPro with the Package System (Unity).
Tags and Layers
Menu: Edit / Project Settings
Then Tags and Layers
Tags:
0: AsteroidContainer
1: Image-KeyMouse
2: Enemy
3: Asteroid
Layers:
6: Asteroid
7: Enemy
Menu: Physics 2D / Layer Collision Matrix
Deselect Enemy /Asteroid + Enemy
License: Public Domain
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